The MARIUS hack was a featured thing recently.
The MFA DT program at Parsons examines and extends the intersection of design and technology for practical, playful, theoretical, and artistic impact. Students deepen their practice and theory of design as they critique, leverage, or develop emerging technologies for creative change.
The MFA Design+Technology Thesis Exhibition gallery is open to the public Monday-Friday 10am - 10pm and Saturday 10am - 4pm at 6 E16th Street, 6th floor. Show goes until May 24th.
See 3DIY in person as well as some amazing art work, play some designer games and experience technology like never before.
more info @ mfadt.parsons.edu/2013
thesis show opens May 8th! more info on the exhibition website HERE
We’re growing and sharing!
claimed and at the ready!
The MFA D+T exhibition opens in a week and I’m just printing out stuff constantly and hoping I won’t have to make many more changes. Here are some hooks I rendered today to make into bungees so that the brackets cooperate and stay put.
The hooks are prototypes for the prototypes, haha.
No ribs, playing with thickness to mimic topology optimization instead. Until volumetric design principles are baked in to design software it’s going to be a lot of manual mimicing of software that mimics nature. Weird.
So. This bracket is an encouraging step in the right direction. However I am learning that you can’t fudge rigid plastics like you can fabric. they won’t “stretch into shape”
This design prints well on an additive machine, is lightweight and strong and has potential to function in a wonderfully weird and modular way. It’s gestural and and yet references an aspect of digital fabrication that I have only just learned about, namely, Topology Optimization. Based on the 19th century research called Wolff’s Law on bone growth, topology optimization constrains automated and parametric designs to the criteria of load bearing and material realities, not unlike how a bone will grow to addapt based one where load is placed. Biomimicry! It’s all the rage these days!
Until recently this specialized design process was largely relegated to aeronautic and automotive design, and for good reason: it makes a stronger, lighter functional piece out of less material. But it also, until recently, required a geat deal of expertise and expensive engineering software. And forget machine tooling and traditional manufacturing to produce something designed this way. As software companies and opensource coders spar to make the “killer app” for 3D printing, topology optimization should factor heavily into any successful design software package if companies like Shapeways want to literally scale their production beyond jewelry and iPhone cases.
to a production process that embraces the limitations of the machine, that being the need for a flat side for build up. moving from this, which, as you can see needed a little, ahem* help connecting properly:
to something more like this:
to be continued tomorrow…